Tigris & Euphrates

Tigris & Euphrates

Abstract Strategy · Ancient

De 2 a 4 Jugadores 60-120 minutos
Tigris & Euphrates

Descripción

Regarded by many as Reiner Knizia's masterpiece, Tigris & Euphrates is set in the ancient fertile crescent with players building civilizations through tile placement. Players are given four different leaders: farming, trading, religion, and government. The leaders are used to collect victory points in these same categories. However, your score at the end of the game is the number of points in your weakest category, which encourages players not to get overly specialized. Conflict arises when civilizations connect on the board, i.e., external conflicts, with only one leader of each type survivin

Mecánicas

Area Majority / InfluenceChainingConnectionsForce CommitmentHand ManagementHidden Victory PointsHighest-Lowest ScoringIncomeSet CollectionSquare GridTake ThatTile Placement
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Información

Publicado

1997

Jugadores

De 2 a 4 Jugadores

Duración

60–120 min

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Complejidad

Complejo · 3.5/5

Rating BGG

7.5/10

Ranking BGG

#96

Categorías

Abstract StrategyAncientCivilizationTerritory Building

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